Need dynamic, emotional music for your video game project? My skills including composition, production, and implementation/programming including FMOD or Wwise for reactive, dynamic audio.

See my services page for more details, and look below for samples of my work. Contact me and I can get started right away.

I also offer a ton of music under a Creative Commons Attribution-ShareAlike 4.0 license. Check out my Royalty-Free Music.


“Joshua not only makes amazing music, but he does it quickly and professionally. You can really hear his heart in the music.”
— Nathan Blake Games
“I’ve worked with Joshua on Ludum Dare jam entries for the past couple years. I reach out to him first because he’s a blast to work with and no matter what crazy idea I throw at him, his work always takes it to the next level.”
Noah Ratcliff
Electronic Chiptune Rock/Metal
“Acoustic” Horror/Dark Orchestral

Projects with My Music


Nathan Blake Games

Chromatose logo

Quantum Catburetor screenshot
Bro-Mag Arena screenshot
Pieni Saari screenshot

Yours screenshot

Scenes in a Globe screenshot

WorldSim screenshot

Jardin screenshot

Catsorbed screenshot
(w/ Bernard Machado)


Game Audio

Hello, world! My name is Joshua McLean.

I’m a professional composer, sound designer, and audio programmer with a passion for games.

Click here for samples of my work including a demo reel and past projects.

Why pick me over the competition? My skills extend beyond audio:

  • Tools, skills, and experience to create dynamic, emotional music and precise sound
  • Game design development experience informs creative decisions, so audio serves the game’s mechanics and feel
  • Degree in computer science and experience in programming, engines, and audio tools cover all necessary tasks to move from composition to in-engine implementation with all steps between

If your project needs custom, dynamic audio to amp up the experience, please contact me:


Twitter: @mrjoshuamclean

Styles: Electronic, orchestral, chiptune, rock, metal, pop

Skills: Music composition, production, and arrangement. Sound design and recording. FMOD, Wwise, C, C++, C#, Java, JavaScript, Python, Unity, and more. Ready and willing to pick up new tools and engines.


I am also a programmer with 2.5 years of independent game development experience under a startup company. During this time, in addition to working toward developing an in-hour engine, I wrote documentation for code style and organization, which has been a focus of my work.

Languages: C, C#, Python, C++, and Java
Engines/frameworks: Unity, Pygame, SDL, LibGDX, and Ren’py.

Services include:

  • Game development in C, C#, Python, C++, or Java (with engines/frameworks such as Unity, PyGame, SDL, LibGDX, and more)
  • Clean, well-organized, and well-documented code structure for easy modification

Check out my GitHub and BitBucket profiles for code samples, or my projects on


Watch my stream on Twitch Sunday – Thursday at 6pm ET and Saturday at 1pm ET.

Join my Discord to hang out, see the schedule for the week, and vote for Follower Friday games.

I also post videos on YouTube.

Charlie the Cat Bot takes care of many features for my Twitch chat. These pages explain the community guidelines and bot commands to get the most out of viewing and interacting.